From feed to funnel
No one wants to leave the disco to go to the library.
TIMELINE
2 months to conduct research, design, produce, and deliver a high fidelity surfaces across experiences for a 360 campaign.
ROLE
Design Lead, User Research, Art Director, UX, UI, Prototypes, Animations, Documentation
RESULTS
Campaign exceeded all benchmarks set. +15% lift in LTR. +3% growth in new subscribers. -10 point bounce rate reduction. 19-45% lift in engagement.
People were
showing up
Mobile traffic from Facebook, Instagram, TikTok was doubling YOY with no new customer growth.
Needed a place
to learn
Marketing was disjointed with all roads leading to the same BOFU surface.
The
Goal
Understand this audience and find the tipping point for conversion.
Mined existing research; ran 21+ unmoderated video interviews
Focus group in one week: product versus lifestyle framing
Kept asking:
Where is this audience coming from?
Research
Actions
App felt complex → lead with ease of use and mobile-first features
Language was "insider baseball" → plain language, fast path to benefit
Big unfamiliar purchase → reduce friction, meet them in the moment
Inisghts & Decisions
Leaned into design system for minimal engineering lift
Bold, distilled content: Focus on a few high-impact moments
Product animation library: show, don't tell
Design approach
The Results
+15%
Lifetime revenue lift
-10 pts
Bounce rate reduction
+3%
Net new subscribers
+19-45%
Engagement lift vs Control
Gold for Global Influencer Marketing Awards
+ROAS for Social Ads
New Animated Product Library
Before